If you are a clean dev, you're welcome to contribute to this repository by adding features and functionality from Minecraft Beta 1.7.3, fixing bugs, refactoring, etc - the usual. If you have read the source code, you are what we call a "dirty dev", and the way you can contribute is different. If you have not read the Minecraft source code, you are what we call a "clean dev", and you should stay that way. If you are a developer, you have two paths. If you are not a developer, you can keep up with TrueCraft updates and participate in the community on /r/truecraft, or by joining us to chat in #truecraft on. Note: TrueCraft requires mono 4.0 or newer. Note: if you have a problem with nuget connecting, run mozroots -import -sync. Run to host a server for others to play on. Run to run the client and connect to servers and play singleplayer and so on. To compile it and you'll receive binaries in TrueCraft.Launcher/bin/Debug/. If you like the new Minecraft, please feel free to keep playing it. Your contribution is welcome, but keep in mind that I will mercilessly reject changes that aren't in line with the vision. The goal of this project is effectively to fork Minecraft. A simple sandbox where you can build and explore and fight with your friends. This is my attempt to get back to the original spirit of Minecraft, before there were things like the End, or all-in-one redstone devices, or village gift shops. Most of what Mojang has added since beta 1.7.3 is fluff, life support for a game that was "done" years ago. I miss the old days of Minecraft, when it was a simple game. TrueCraft is compatible with Minecraft beta 1.7.3 clients and servers. No decompiled code has been used in the development of this software. A completely clean-room implementation of Minecraft beta 1.7.3 (circa September 2011).
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